Monday, April 20, 2020

TV

https://www.youtube.com/watch?v=FwA5KEvurko#action=share

Ayana's video


Victoria Emond Progress

I have been focusing on figuring out what type of deliverables make the most sense for this project. It is supposed to be documenting a journey, I think doing a version of a "scrapbook" or journal is the route I want to go. I say scrapbook because they often bring together lots of different types of mediums which I imagine doing. This would include video, gifs, and photos along with illustration and text. this will be made into a flipbook format in unity.

An example below is how the images could be cut out, with handwritten type underneath to give it a "journal" feel. I haven't started actually skating in the past 3 weeks because we have had crazy weather and even snow?!! So it's making it hard to start. But I plan on taking little videos of myself, and each page is dedicated to a different step, being a guide to people learning to skate when you don't have space.

it will of course have a lot more than just this but this is an idea of what it would feel like. bright colors and fun shapes is a major part of current rollerskating brands/culture!

see you all tonight!

https://us.bbcollab.com/guest/6e8b3f15f95042f69a6ed3f9de9e104c

Progress (Lauren S.)


Exhibit Plaque (just with lorem ipsum text so far)


I didn't like the outside environment that Unity has, so I made a little hallway with some drawings.


Monday, April 13, 2020

Ok class: great work!
Very impressed by your adventures in Unity... keep pushing the envelope.

The important announcement:
The final version is due on May 18th, class time.
We still have to decide if the project will be an executable file or a web file... I'm inclined to say these should exist online and we all share links..

Remember, give yourself some time to export/publish.

Start sharing knowledge: if there is something you discovered publish it on the blog!

Best of luck!

Project Process 4/13


So the past week I was messing around with unity a little. It was a bit of a struggle at first finding the right code for a first person character (probably because I havent checked all the tutorials posted yet), but I ended up making a small video. At this point I think I'm going to be doing a gallery as well, including art and such I've made over the last few years, as well as import obj files I've modeled, potentially video too if that's possible. Low Q video posted on top

More useful Unity resources!


C# code basic

No programming game editors

Unity Asset Store

Project Progess

Since our last class I have been adding to my Pinterest board and continuing to work on my magazine in InDesign.







I have also come up with some more article ideas and have been trying to follow my original outline.

Progress 4/13

I started coding the converter: https://yourwordstobinary.netlify.com/


I'm using Netlify to host my site since it's free and easy to use. It's definitely not fully designed yet, but I wanted to get the Javascript side of it down before I could fully focus on the CSS. Having the words translate to binary code is easy. Now I need to figure out how to change each number into a symbol, and also how to change the position of each binary code. But first, what I would like to try to figure out is how to change the color of certain parts of the binary code to white because the spaces between each word have their own code, which is 100000. I want to change that number to white so I can see if this is one way I can go about turning this into visual of some sort.

Here are how the HTML(left image) and CSS (right image) files looks:



I also tried using Unity":



It'll definitely take a while for me to get used to, but I'm starting to understand some of the basics. After following some of the tutorials, I'm thinking about using the pattern the converter outputs and applying it as a material/texture onto objects I can make in Unity. If I can make buildings and interior layouts, maybe I can also make objects like chairs, trees, and/or even a piano (these are just random examples I'm coming up with).

Sunday, April 12, 2020

Progress on Unity

I have started working on Unity the past week, it was difficult at first.

My biggest problem was moving the camera around in the workspace. Once I figured that out, the rest went ok.


Outside Portion


Inside Portion

Sample footage is set, and I have started to add interior lighting.



I have a lot more to add design wise, but these are the basic components. I want to make it look less "manufactured" and more friendly looking.


Monday, April 6, 2020

The Sound of Color

Every song has a color and an emotion attached to it, therefore, every color has a sound. There is a small minority of people, called chromesthetes, who can see color as they listen to music, and for my project, I'll be creating an interactive piece where anyone can experience this relationship, translating sound into a tangible, visible piece.

This features for this piece that I am considering include:
- Play the sound that's associated with the color you click on
- Freely draw with color with sounds emitting 
- Ask Alexa to "play music based on these colors"
- Insert a song to emit a color show

There are already a lot of resources that identify this relationship:



As for execution, the colors will be displayed as so:










I started doing very rough wireframes of a potential app but I'm still deciding on which platform I want to display it. 

3 D Models, Midterm Crit!